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2025-03-15
#shotgrid #api #rest #authentication

Authentication Guide for Flow Production Tracking (formerly known as ShotGrid) REST API

Authentication guide for technical users with Python knowledge who want to use the Flow Production Tracking REST API in other languages

2023-08-25
#maya #python

Displaying Tooltip Widget in Maya's Menu

When executing a menu, it's convenient to have supplementary information about what kind of feature it is before pressing it. Therefore, here's how to display tooltips on hover.

2022-10-28
#hlsl #shader #maya

How to Build HLSL Shaders for Maya: The Compilation Guide

When using HLSL shaders in Maya, compiling shader files speeds up the loading process. This article explains how to do that.

2022-10-01
#fbx #maya #maya2023

Building FBX Python Bindings for Maya 2023

Instructions on how to build fbx.pyd and fbxsip.pyd on Windows

2020-09-22
#maya #python

Inter-process Communication from DCC Tools 01

Introducing a workaround for using Python 3 assets from Python 2-based systems like Maya and Houdini

2020-09-15
#maya #python

Outputting Maya logs to a file using with statement

Saving script execution logs to a file can be quite useful. This article introduces a simple way to redirect Maya's log output

2020-08-30
#programming

Notes on Gherkin

A language I encountered while researching how to write comments in code

2020-08-29
(2020-09-23 update)
#maya

Using FBX SDK (Python) - Namespace Removal Edition

It's not often mentioned, but this SDK is actually quite useful

2020-08-21
#terminal

Miscellaneous Notes

I revisited my command-line environment after a while, so here's a record for future reference

2020-08-09
#vfx

VFX Startup

I ended up creating real-time VFX unexpectedly, so here's a record for reference

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Text by Yamahigashi in 2020