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2020-10-01

Automatic material creation in Unreal Engine with Python

Potential task for automation is creation of material instances for a lot of meshes. For example, I use Houdini to generate a lot of assets procedurally – models with baked texture maps.

2020-08-25

Paintable Cloud Flowmaps In Unreal Engine 4.26

Check out the video showing Paintable Cloud Flowmaps In Unreal Engine 4.26 from Ryan Brucks. The video is showing Painting clouds with flowmaps. Clouds are defined using curve assets. And it Will be included as an example for Unreal Engine 4.26.

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Text by Yamahigashi in 2020