justinfrankel/licecap
GitHub is home to over 28 million developers working together to host and review code, manage projects, and build software together.
GitHub is home to over 28 million developers working together to host and review code, manage projects, and build software together.
This is a plug-in standard for 3D mesh processing effects built on top of OpenFX, a standard originally designed for 2D image processing. Recommended fore-reading: OpenFX Core Guide and Reference from the OpenFX repository.
This is an edited version of Blender 2.82 including an Open Mesh Effects based modifier. This modifier lets you load an Open Mesh Effects plug-ins and use it as a Blender modifier. Such plug-ins can be provided by third party, or even written by yourself following the Open Mesh Effects standard.
HeadphoneMotion is a plugin for Unity3d that exposes Apple's Headphone Motion API (CMHeadphoneManager) in Unity. You can use this to get head tracking data from Apple headphones like AirPods Pro into your Unity scenes.
和现有的热更解决方案不同的是,他不会引入多余的语言(只是UnityScript,c#...
DocFX tool generates a clean documentation that looks like the Unity documentation with a manual (written in Markdown) and a scripting API (from the C# scripts of the project). Install DocFX.
In this repository you will find the source code, assets and project settings of the Scriptable Framework for Unity app development (Unity 2018.3.11 or newer recommended) along with a DocFX project containing documentation assets and articles.
Contribute to TheAllenChou/unity-physics-constraints development by creating an account on GitHub.
Wave Function Collapse and Growing Neural Grids combined! The main branch is cleaned up version of our implementation without all the extra things we have worked on. The project was made for our master thesis. The master thesis can be found here. The modulesets are all based on marching squares.
UnityChan Sping Bone System for lightweight secondary animations. And this repository was customized using JobSystem/Burst Compiler.
This is a plugin embedding a whole Python VM (versions 3.x [the default and suggested one] and 2.7) In Unreal Engine 4 (both the editor and runtime). The Python VM tries to give easy access to all of the UE4 internal api + its reflection system.
USD の C++ によるサンプル集(Windows) USD BUILD のインストール Debug > python build_scriptsuild_usd.py --debug --build-monolithic --no-tests --no-examples --no-tutorials --no-docs --no-python --usd-imaging %USD_BUILD_DEBUG% Release > python build_scriptsuild_usd.
Dear PyGui is a simple to use (but powerful) Python GUI framework. DearPyGui provides a wrapping of DearImGui that provides a hybrid of a traditional retained mode GUI and Dear ImGui's immediate mode paradigm. Dear PyGui is fundamentally different than other Python GUI frameworks.
Houdini-NvFlex simple integration of Nvidia Flex technology into SideFX Houdini see animated preview here installation (Windows): copy dll from x64 folder (nvFlexDop_165.dll for houdini 16.5, nvFlexDop_160.dll for houdini 16.